SPOILER WARNING!
A Shared History

Born to a family of farmers, treated more like their farmhand than a child. Rorri was brought up with the 'values of hard work' drilled into their head. Education was sparse before they boarded the Zariman, they knew as much as was needed. The rest he learned through trial and error. In this desolate village, Rorri was not among many kids their age. He relied on his parents, and they spared some time with her to play shawzin and the rare - frequently interrupted - game of komi.
When the fields became arid, Rorri's parents volunteered for the Zariman Ten-Zero.
For their field-working expertise; they were placed in the Agrizone. Their child was enrolled in the ship's school program, allowing Rorri to start adjusting to the new Orokin society on Tau.Rorri did not adjust well. Outcast for their volatile attitude and tendency to be provoked to violence, their only 'friends' were those who wanted someone to finish their fights.
Their parents no longer needed them to work, so they often only saw each-other for dinner.
Rorri, alone, spent a lot of time in the gardens and in front of the vistagraph. Trying to read.
Lost in the Void, Rorri took the role of guarding the students in their class. Scornfully, he assisted past enemies as they barricaded halls and doors against void-possessed adults. Clumsily tried to comfort the students who cried out for their - now feral - parents.They offered their (globe)light to a familiar face, a deal, in exchange for the children's safety.The children were 'saved.' Given the ability to channel the Void, and a gruesome understanding of what they were meant to do with it. When it was Rorri's turn to sneak out of the classroom to find supplies, they looked for their parents. She found them in their dormizone, having waited to ambush her. Though she tried to shake them from hysteria, they attacked like starved animals.Tenno powers are shaped by emotion, Rorri's manifested in a rending explosion.
Operator

| Name | Alias | Gender | Aspect | School | Warframe |
|---|---|---|---|---|---|
| Rorri | Operator | Fluid (Any) | Lua | Naramon | Valkyr, Volt, Xaku |
Awakened as Volt. No memories, nor self. Their only connection to this world through The Lotus. In her service, they've accumulated an arsenal and menagerie of battle-ready companions.
This Tenno doesn't do things quietly or cleanly, and prefers Warframes that make an impression.
The Operator would follow any request The Lotus makes, unless it's 'retreat.'
They feel an immense amount of responsibility for the state of the System,
ignores their own needs (and mortal coil) to fix what they broke.
Rorri aligns closely with Cephalon Suda - her archives help make up for their lack of schooling - and the Steel Meridian, earning the rank of General for their work rescuing defectors.( Name is written as [ro-ree] in Orokin, can also be written as 'Rori.' )
This pale, lanky void-touched gamer stands with a slouch.
Face is framed by long silver scars, glows faintly with blue void energy.
Slim, silver somatics embedded in their chin, cheekbones, and nose.
Teal eyes. Left iris is torn, the energy emitted from it more diffused.
Their messy, dark brown hair is cut at odd angles. Gets in their face.
Dresses in Ventkid style, keeps a pobber floof clipped onto their belt.
Infested chitin, sometimes worn like a suit of armor. It's benign.
Often flickers in and out of corporeality, or remains in a Warframe.
When appearing in-person, expressions look weak or forced.
Speaks in a mix of Ostron and Solaris dialects, harshly and bluntly.

Gaming. Plays Frame Fighter, loves competitive and strategic games.
Creature-Care. Has a Predasite pup named Guppy that never enters battle.
K-Drive Scrawls. Crumpled pages on the Orbiter suggest he's designing some.
Helminth Cultivation. Keeps infested plants, likes lighting the Orbiter with them.
Ostron Wind Chimes. Something about them reminds her of home.
Patronizing. You can fast-track yourself to her shit-list by treating her like a baby.
Orokin Sympathizing. Watch out Albrecht, Ballas (if you come back), it's on sight.
Maprico. Heard a Naberus story before they got the hang of eating, again.
Mirrors. Hard not to jump at your reflection when that thing has your face.
Corporeality. Still not used to having a human body, he would rather not.
Drifter

| Name | Alias(es) | Gender | Aspect | Weapons | Warframe |
|---|---|---|---|---|---|
| Marty | Drifter, Outlaw, Parad0x | Fluid (Any) | Sol | Edun + Sirocco | Valkyr |
Void-Damned Champion, Spare Tenno. For being left behind, their rage became Duviri.
Duviri became his prison, training ground, and personal Hell.
Saved by The Lotus. Owes more than their life to her, but sometimes doubts her methods.
Teshin's training left them with many Dax proverbs, they don't understand most of them. Learned how to ride a kaithe, and use a spear and pistol after many, many loops.
Bonded most strongly to Valkyr, but her volatility is hard for them to control.
Recklessly protective of anyone - or anything - that gives them a home, but shirks many 'unimportant' responsibilities to watch cartoons and shadow their friends.
This glowering, tattooed void-goth often stands with crossed arms. Metallic, swirling feather-like scars cover much of their body.
Fingernails are claws, molars serrated, both are metallic as well.
Teal eyes, with a broken iris on their left. Lined with silver scars.
Dark brown hair in a rough undercut, kept in a short kaithetail.
Ink tells the story of their fall into - and escape from - Duviri, shows their Tenno allegiance and gratitude to The Lotus for saving them.
One of their tattoos was done with 1999 technology: a Hex sigil.
Athletic; prefers to stay out of a Warframe unless in extreme danger.
Emotes more through their void energy than their face and body.
Speaks old Orokin (Corpus), uses Dax and 1999-era mannerisms.

Junk Food. Loves gummies, especially the comfortably cube-shaped kinds.
Dickin' Around. Unless on a serious mission, they're off-duty and will act like it.
Plant-Keeping. Grows everywhere in their room, likes when they look like little suns.
Co-operative Games. Plays F&F with the team, was multiplayer-starved in Duviri.
Playing Shawzin. Too shy to play in front of others, WILL play in front of flooves.
Silence. He plays music rather loudly, hates sitting with his own thoughts.
Hurting Their Friends. You should not do this, it's famously not a good idea.
Hero Worship. Their 'heroic' deal put them in purgatory, the cost is a killer.
Following Orders. Instinctual negative response to being told how to do her job.
Staying in Void Mode. Going back in the Void for very long feels suffocating.


Granted upon awakening.Operator uses this frame with ease, as if it's still part of him. Mostly a weapons platform.Drifter is less familiar, relying on raw electrical power with little finesse.

Capture Mission Speedrunner.
Competitive.
A little bit spiteful (might boost you at unhelpful times).
Uncovered on Deimos.Operator prefers to take this frame into the Void, feeling more safe being one with it.Drifter uses this one sparingly, their spectral nature is overwhelming.

Haunts objectives, locks down rooms.
Relic hunter, good at sensing ayatan.
Variable attitudes, often co-currently.
Recovered from Alad V's Lab.Operator favors her when their meditations aren't enough.Drifter prefers her, leaning heavily on her rage for catharsis. Tends to treat her like a berserker-tank.

Shrugs off fatal damage.
Makes a mess.
Extremely Aggressive.
about

[ I'm almost always open for commissions! ]